Archive for the ‘Computer Science’ Category
The Picaxe 08- my favorite little chip
Thursday, October 29, 2009 4:06 No CommentsA few months ago I bought a 08 pin picaxe protoboard from Sparkfun. I soldered all the components in place and hooked it up to my PC to program. And of course, I got an error, because it would just be too easy if things worked the first time, wouldn’t it? I spent a good [...]
Sunday Status: Flash 10.1′s Mobile Debut and Some BWSL News
Monday, October 26, 2009 2:59 No CommentsGlobal At MAX 2009 Adobe CTO Kevin Lynch shows Flash 10.1 on a bunch of mobile devices. Micro I’ve spent the weekend working on the next BW Science Labs Store kits, including prototyping a mini UV LED kit and designing a line following robot. I’ve also been able to work a bit more on my [...]
SFXR- Free sound effects for Flash games!
Thursday, October 22, 2009 3:55 No CommentsHere’s the thing, I love programming. I love the whole process of writing code and building a functional program by speaking a language the computer will understand. However, I really do not like painstakingly drawing art one little image at a time. On top of that, I have no idea how to generate sound effects [...]
Palm Pre Development? Meh.
Wednesday, October 21, 2009 3:17 No CommentsI am a proud owner of the Palm Pre. It’s slick, fast, and pretty cool. There are only 136 apps in the Pre’s app store, compared to the iPhone app store’s several thousand (or more), that’s not much at all. So, naturally I was inclined to want to write some apps and sell them, hopefully [...]
Flash Catalyst: Programming without coding?
Wednesday, October 14, 2009 1:42 2 CommentsAs a registered Flash developer, I get emails from Adobe here and there begging me to take one of their 1,000 surveys, promising that the 200 multiple choice questions will only take 2 minutes of my time. However, today (or rather 20 minutes ago) I was alerted of a new Adobe product called Flash Catalyst. [...]



