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	<title>BW Science Labs &#187; Engineering</title>
	<atom:link href="http://bwsciencelabs.com/home/category/engineering/feed/" rel="self" type="application/rss+xml" />
	<link>http://bwsciencelabs.com/home</link>
	<description>Exploration  Experimentation  Innovation</description>
	<lastBuildDate>Sun, 02 Jan 2011 21:00:56 +0000</lastBuildDate>
	<language>en</language>
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		<title>Taser&#8217;s Electrified Shotgun Slug</title>
		<link>http://bwsciencelabs.com/home/tasers-electrified-shotgun-slug/</link>
		<comments>http://bwsciencelabs.com/home/tasers-electrified-shotgun-slug/#comments</comments>
		<pubDate>Tue, 27 Apr 2010 06:42:03 +0000</pubDate>
		<dc:creator>Yishan</dc:creator>
				<category><![CDATA[Engineering]]></category>
		<category><![CDATA[Safety]]></category>
		<category><![CDATA[Science News]]></category>

		<guid isPermaLink="false">http://bwsciencelabs.com/home/?p=222</guid>
		<description><![CDATA[Hey everyone, Just prowling through my latest edition of Popular Science, and I stumbled upon this article.  This article had to do with a advancement in the technology of law enforcement &#8211; the mechanics of the Taser evolving to more and more weapons to replace the actual handguns and pistols that many police officers use. [...]]]></description>
			<content:encoded><![CDATA[<p>Hey everyone,</p>
<p><a href="http://bwsciencelabs.com/home/wp-content/uploads/2010/04/xrep_banner05.jpg"><img class="alignnone size-medium wp-image-225" title="xrep_banner05" src="http://bwsciencelabs.com/home/wp-content/uploads/2010/04/xrep_banner05-300x138.jpg" alt="" width="300" height="138" /></a></p>
<p>Just prowling through my latest edition of Popular Science, and I stumbled upon this article.  This article had to do with a advancement in the technology of law enforcement &#8211; the mechanics of the Taser evolving to more and more weapons to replace the actual handguns and pistols that many police officers use.  The evolution of the Taser/electric stun technology solves many of the problems that are present with the commonly used Taser &#8211; the regular Taser being used in the police force all over America lacks the range needed to hit assailants.  If the assailant is more than thirty or so feet away, the Taser has absolutely no chance of hitting its target.  The new shotgun slug extends the range to 35-100 feet, solving most of the problems that come with the regular Taser.   The reason why this article is pretty significant is because more of the design and engineering in order to make a much more efficient stun weapon.  The transformation from large thick probes connected with wires flowing with electric current to a small, simple lithium battery powered plastic shock canister is a significant advancement for technology.</p>
<p>This is the link to the complete article with pictures if you&#8217;re interested in seeing what the slugs and shotgun itself look up close, and a much more in depth analysis of this new law enforcement weapon: http://www.popsci.com/technology/article/2010-03/shock-bullet</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Thinking in Multiple Dimensions</title>
		<link>http://bwsciencelabs.com/home/thinking-in-multiple-dimensions/</link>
		<comments>http://bwsciencelabs.com/home/thinking-in-multiple-dimensions/#comments</comments>
		<pubDate>Thu, 17 Dec 2009 01:10:00 +0000</pubDate>
		<dc:creator>Brennon</dc:creator>
				<category><![CDATA[Engineering]]></category>
		<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Science News]]></category>

		<guid isPermaLink="false">http://bwsciencelabs.com/home/?p=146</guid>
		<description><![CDATA[I&#8217;ve survived the first day of final exams, 2 down and 4 more to go! Here&#8217;s an interesting project called The Lumen, a 3D display that adds depth to 2D images. The neatest part is how they get each little pixel up and down; they use a wires made of &#8220;shape memory allow&#8221; that expand [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve survived the first day of final exams, 2 down and 4 more to go!</p>
<p>Here&#8217;s an interesting project called The Lumen, a 3D display that adds depth to 2D images. The neatest part is how they get each little pixel up and down; they use a wires made of &#8220;shape memory allow&#8221; that expand when heated and shrink when cooled.</p>
<p><object width="320" height="265"><param name="movie" value="http://www.youtube.com/v/RwrNAtVmztw&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/RwrNAtVmztw&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="320" height="265"></embed></object><br />[or <a href="http://www.youtube.com/watch?v=RwrNAtVmztw&#038;feature=player_embedded">watch this video here</a>]</p>
<p>Good look to everyone taking final exams!</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>I have a dream&#8230;</title>
		<link>http://bwsciencelabs.com/home/i-have-a-dream/</link>
		<comments>http://bwsciencelabs.com/home/i-have-a-dream/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 03:54:00 +0000</pubDate>
		<dc:creator>Brennon</dc:creator>
				<category><![CDATA[Engineering]]></category>
		<category><![CDATA[Miscellaneous]]></category>

		<guid isPermaLink="false">http://bwsciencelabs.com/home/?p=145</guid>
		<description><![CDATA[As a young, somewhat lost, soon-to-be-engineer I loved watching Bre Petis&#8217;s weekend project video series on MAKE, where a DIY project would be made into a simple video tutorial so even the most lost engineers could follow. As you might imagine, the day Bre&#8217;s videos stopped was a sad one. Bre Petis later had his [...]]]></description>
			<content:encoded><![CDATA[<p>As a young, somewhat lost, soon-to-be-engineer I loved watching Bre Petis&#8217;s weekend project video series on <a href="http://makezine.com">MAKE</a>, where a DIY project would be made into a simple video tutorial so even the most lost engineers could follow. As you might imagine, the day Bre&#8217;s videos stopped was a sad one.</p>
<p>Bre Petis later had his own show on the history channel called History Hackers, and he is now one of the founders of a company called <a href="http://makerbot.com">MakerBot</a>. What does MakerBot do? They make my dream machine.</p>
<p><object id="bbg_player" width="370" height="220" data="http://www.babelgum.com/embed/4020782" type="application/x-shockwave-flash"><param name="movie" value="http://www.babelgum.com/embed/4020782" /><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="never" /></object><br />[or <a href="http://blog.makezine.com/archive/2009/12/makerbot_video.html">watch this video here</a>]</p>
<p>One day I&#8217;d like to get one of these awesome little tabletop factories. I could print out parts for robots, housings for kits, little action figures of me (wait, what?), and just about anything else I can imagine, which is a lot. Unfortunately (or fortunately compared to other rapid prototyping machines) the MakerBot&#8217;s price range is between $750 and $950 which if I run my numbers in 3 seconds correctly means that it may not pay for its self for a long while. While the BW Science Labs Store is finally pulling its weight (and quite a bit more if I do say so myself) I simply can&#8217;t invest $1000 in a RPM, least for now.</p>
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		<item>
		<title>How to get funding for projects</title>
		<link>http://bwsciencelabs.com/home/how-to-get-funding-for-projects/</link>
		<comments>http://bwsciencelabs.com/home/how-to-get-funding-for-projects/#comments</comments>
		<pubDate>Fri, 04 Dec 2009 02:31:00 +0000</pubDate>
		<dc:creator>Brennon</dc:creator>
				<category><![CDATA[Engineering]]></category>
		<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Theoretical Thursday]]></category>

		<guid isPermaLink="false">http://bwsciencelabs.com/home/?p=143</guid>
		<description><![CDATA[Here&#8217;s the situation: You have the most massive idea ever. You just drank 3 red bulls and you&#8217;re convinced that your laser sunglasses will sell like one of Apple&#8217;s computers that come out every other day. The problem: you have $3 in your Paypal account after buying some nun chucks and X-Ray vision goggles. So, [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s the situation: You have the most massive idea ever. You just drank 3 red bulls and you&#8217;re convinced that your laser sunglasses will sell like one of Apple&#8217;s computers that come out every other day. The problem: you have $3 in your Paypal account after buying some nun chucks and X-Ray vision goggles. So, how do you get funding for prototyping?</p>
<p>1) Get an investor!</p>
<p>Easier said than done, the investor&#8217;s security blanket is a fat packet of Excel spreadsheets, so you will be expected to have every cost calculated and scrutinized.</p>
<p><a href="http://cache.gawker.com/assets/images/io9/2009/06/more_pez.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 500px; height: 580px;" src="http://cache.gawker.com/assets/images/io9/2009/06/more_pez.jpg" border="0" alt=""  /></a><br />
<span style="font-style:italic;">What do you mean you&#8217;re not funding my Star Trek PEZ collection?! They&#8217;re crucial to marketing. Duh.</span></p>
<p>Or if you&#8217;re a student, you could always make a family member an &#8220;investor&#8221;.</p>
<p><span style="font-style:italic;"> Hey dad, I have a really cool EDUCATIONAL idea that is crucial to my future success&#8230;</span></p>
<p>2) Ebay.</p>
<p>It may sound dumb, but ebay is my favorite way to pay for projects. I get to trade that really ugly messenger bag I have for a prototype. I&#8217;m serious, I&#8217;m actually selling a really ugly messenger bag on ebay, and someone is bidding on it!</p>
<p>I&#8217;m not a fan of long get-rich-quick ideas that litter the web like old socks, so I&#8217;ll stop here. Get an investor, sell some stuff on ebay, and that&#8217;s all you should need to build your laser sunglasses.</p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<title>New 3D Scanning Software and (a little) BWSL News</title>
		<link>http://bwsciencelabs.com/home/new-3d-scanning-software-and-a-little-bwsl-news/</link>
		<comments>http://bwsciencelabs.com/home/new-3d-scanning-software-and-a-little-bwsl-news/#comments</comments>
		<pubDate>Mon, 23 Nov 2009 05:19:00 +0000</pubDate>
		<dc:creator>Brennon</dc:creator>
				<category><![CDATA[Computer Science]]></category>
		<category><![CDATA[Engineering]]></category>
		<category><![CDATA[Sunday Status]]></category>

		<guid isPermaLink="false">http://bwsciencelabs.com/home/?p=139</guid>
		<description><![CDATA[Global A Cambridge student named Qui Pan has built a fantastic program that lets the user scan any desktop object with only a webcam. The computer generates a 3D model in real time, all you have to do is move the object in 360 degrees on your desk. This gets me really excited as this [...]]]></description>
			<content:encoded><![CDATA[<p><span style="font-weight:bold;">Global</span></p>
<p>A Cambridge student named Qui Pan has built a fantastic program that lets the user scan any desktop object with only a webcam. The computer generates a 3D model in real time, all you have to do is move the object in 360 degrees on your desk. This gets me really excited as this would be the perfect way to get 3D models into Unity games. Rather than paying $20 for a 3D model of a water bottle to use as a prop in a game, I could go out and buy a real bottle for $1, scan it, and import it into my game- no $1,000 laser scanner required.</p>
<p><object width="400" height="340"><param name="movie" value="http://www.youtube.com/v/vEOmzjImsVc&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/vEOmzjImsVc&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="400" height="340"></embed></object><br />[or <a href="http://www.youtube.com/watch?v=vEOmzjImsVc&#038;feature=player_embedded">watch this video here</a>]</p>
<p><span style="font-weight:bold;">Micro</span></p>
<p>I&#8217;ve been able to spend a little more time this week coding<a href="http://www.bwsciencelabs.com/2009/11/unityers-gone-wild-and-screenshots-for.html"> my 3D game</a>, but only for about 30 minutes, which is about 3 minutes in &#8220;coding time&#8221;. I was able to spend about 3 hours this weekend working with an Arduino microcontroller, and hopefully I&#8217;ll get on to more advanced Arduino projects later, but for now I only did enough to get the basics down.</p>
<p>It&#8217;s been a pretty good week for the <a href="http://www.bwsciencelabsstore.com/">BW Science Labs Store</a>, <a href="http://www.bwsciencelabsstore.com/vivus-the-robot-kit.php">the Vivus the Robot kit</a> has sold really well, and sales are going up with Christmas coming &#8217;round the corner.</p>
<p>With only 2 days left in school until Thanksgiving break, teachers feel the need to give us loads of exams so we can earn our freedom through hours of grueling tests.</p>
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		<item>
		<title>Playing Sound With the Arduino</title>
		<link>http://bwsciencelabs.com/home/playing-sound-with-the-arduino/</link>
		<comments>http://bwsciencelabs.com/home/playing-sound-with-the-arduino/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 04:43:00 +0000</pubDate>
		<dc:creator>Brennon</dc:creator>
				<category><![CDATA[Computer Science]]></category>
		<category><![CDATA[Engineering]]></category>

		<guid isPermaLink="false">http://bwsciencelabs.com/home/?p=138</guid>
		<description><![CDATA[One of the great things about going to an awesome school is the teachers, especially those who will let you borrow microprocessors. I&#8217;ve been wondering for several months now if I should buy an Arduino, the relatively low cost microcontroller that has hobby engineers going wild (seriously, wild. You would not believe how much someone [...]]]></description>
			<content:encoded><![CDATA[<p>One of the great things about going to an awesome school is the teachers, especially those who will let you borrow microprocessors.</p>
<p>I&#8217;ve been wondering for several months now if I should buy an Arduino, the relatively low cost microcontroller that has hobby engineers going wild (seriously, <span style="font-style:italic;">wild</span>. You would not believe how much someone can love a computer chip until you&#8217;ve seen the die hard Arduino fans). Fortunately, my school&#8217;s ASR (Applied Science Research) teacher let me borrow an Arduino for the weekend. I&#8217;ve only had a couple hours to tinker with it, but so far I&#8217;ve been very impressed by both the Atmega 328 (the chip) and the design of the board. I&#8217;ve had the chance to sift through some of the documentation on the <a href="http://arduino.cc">Arduino site</a>, and my favorite tutorial so far has been the <a href="http://arduino.cc/en/Tutorial/Melody">Melody tutorial</a>.</p>
<p>Setup was quick and easy, once you get the hang on which pins do what, and yielded a pretty annoying little song (but still pretty cool).</p>
<p>I&#8217;ve gotten a lot of feedback that there should be more videos on BW Science Labs, so here&#8217;s one I shot of my borrowed Arduino playing &#8220;Marry Had a Little Lamb&#8221;.<br /><object width="320" height="266" class="BLOG_video_class" id="BLOG_video-12db098143d26ee" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="movie" value="http://www.blogger.com/img/videoplayer.swf?videoUrl=http%3A%2F%2Fvp.video.google.com%2Fvideodownload%3Fversion%3D0%26secureurl%3DpgAAAJRKzAPfu3a7ks9WIkYJqTGJpMXa9pWAlqV9h-TIO8jex_INJC-NnAfLrDjOZq47pUh21SpjBbxenijzQZA_sL-tvUo7bq-tC15AHlbzLhVuJ8x1qEiFkoU7eS92P0SmzZ2hHp0ysCsLpRhLBe4fjEU8IqeQ5tgDurdQ-F7HPL5MtV2lt1D04gUr_TD9U1ptIdJ6Izf0hQJqmPgdpI-tvt_mRDNP1TeubfT59mQy7-ZE%26sigh%3DqyVOY_oAXmRSCgmnlUkkav8Sp8k%26begin%3D0%26len%3D86400000%26docid%3D0&amp;nogvlm=1&amp;thumbnailUrl=http%3A%2F%2Fvideo.google.com%2FThumbnailServer2%3Fapp%3Dblogger%26contentid%3D12db098143d26ee%26offsetms%3D5000%26itag%3Dw320%26sigh%3D7twFwXG78HLLavDy3NfLdZOTbpU&amp;messagesUrl=video.google.com%2FFlashUiStrings.xlb%3Fframe%3Dflashstrings%26hl%3Den"><param name="bgcolor" value="#FFFFFF"><embed width="320" height="266" src="http://www.blogger.com/img/videoplayer.swf?videoUrl=http%3A%2F%2Fvp.video.google.com%2Fvideodownload%3Fversion%3D0%26secureurl%3DpgAAAJRKzAPfu3a7ks9WIkYJqTGJpMXa9pWAlqV9h-TIO8jex_INJC-NnAfLrDjOZq47pUh21SpjBbxenijzQZA_sL-tvUo7bq-tC15AHlbzLhVuJ8x1qEiFkoU7eS92P0SmzZ2hHp0ysCsLpRhLBe4fjEU8IqeQ5tgDurdQ-F7HPL5MtV2lt1D04gUr_TD9U1ptIdJ6Izf0hQJqmPgdpI-tvt_mRDNP1TeubfT59mQy7-ZE%26sigh%3DqyVOY_oAXmRSCgmnlUkkav8Sp8k%26begin%3D0%26len%3D86400000%26docid%3D0&amp;nogvlm=1&amp;thumbnailUrl=http%3A%2F%2Fvideo.google.com%2FThumbnailServer2%3Fapp%3Dblogger%26contentid%3D12db098143d26ee%26offsetms%3D5000%26itag%3Dw320%26sigh%3D7twFwXG78HLLavDy3NfLdZOTbpU&amp;messagesUrl=video.google.com%2FFlashUiStrings.xlb%3Fframe%3Dflashstrings%26hl%3Den" type="application/x-shockwave-flash"></embed></object></p>
<p>I only recorded this once, even though it plays in a loop. After about two or three times of playing &#8220;Marry Had a Little Lamb&#8221; you start to lose your mind.</p>
<p>And for those of you too lazy to click on the link above, here&#8217;s the code I used to make this happen:</p>
<p>int speakerPin = 9;</p>
<p>int length = 15; // the number of notes<br />char notes[] = &#8220;ccggaagffeeddc &#8220;; // a space represents a rest<br />int beats[] = { 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 4 };<br />int tempo = 300;</p>
<p>void playTone(int tone, int duration) {<br />  for (long i = 0; i < duration * 1000L; i += tone * 2) {<br />    digitalWrite(speakerPin, HIGH);<br />    delayMicroseconds(tone);<br />    digitalWrite(speakerPin, LOW);<br />    delayMicroseconds(tone);<br />  }<br />}</p>
<p>void playNote(char note, int duration) {<br />  char names[] = { &#8216;c&#8217;, &#8216;d&#8217;, &#8216;e&#8217;, &#8216;f&#8217;, &#8216;g&#8217;, &#8216;a&#8217;, &#8216;b&#8217;, &#8216;C&#8217; };<br />  int tones[] = { 1915, 1700, 1519, 1432, 1275, 1136, 1014, 956 };</p>
<p>  // play the tone corresponding to the note name<br />  for (int i = 0; i < 8; i++) {<br />    if (names[i] == note) {<br />      playTone(tones[i], duration);<br />    }<br />  }<br />}</p>
<p>void setup() {<br />  pinMode(speakerPin, OUTPUT);<br />}</p>
<p>void loop() {<br />  for (int i = 0; i < length; i++) {<br />    if (notes[i] == &#8216; &#8216;) {<br />      delay(beats[i] * tempo); // rest<br />    } else {<br />      playNote(notes[i], beats[i] * tempo);<br />    }</p>
<p>    // pause between notes<br />    delay(tempo / 2); <br />  }<br />}</p>
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		<title>Control a Car With an iPhone</title>
		<link>http://bwsciencelabs.com/home/control-a-car-with-an-iphone/</link>
		<comments>http://bwsciencelabs.com/home/control-a-car-with-an-iphone/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 05:18:00 +0000</pubDate>
		<dc:creator>Brennon</dc:creator>
				<category><![CDATA[Computer Science]]></category>
		<category><![CDATA[Engineering]]></category>
		<category><![CDATA[Science News]]></category>

		<guid isPermaLink="false">http://bwsciencelabs.com/home/?p=136</guid>
		<description><![CDATA[I&#8217;ve been following Waterloo Labs for a while now (they even commented on the lecture I gave on passion and science last year), and now it seems they&#8217;re doing pretty darn well for themselves. They were recently on BBC radio and a variety of blogs (now this one). Their most recent project is a car [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been following <a href="http://www.waterloolabs.com/">Waterloo Labs</a> for a while now (they even commented on <a href="http://www.youtube.com/watch?v=IO4iXaWZCQ4">the lecture I gave on passion and science last year</a>), and now it seems they&#8217;re doing pretty darn well for themselves. They were recently on BBC radio and a variety of blogs (now this one). Their most recent project is a car <span style="font-style:italic;">that&#8217;s controlled by an iPhone</span>, which is probably the coolest youtube video of the year (yes, even better than <a href="http://www.youtube.com/watch?v=KMYN4djSq7o">the llama song</a>).<br /><object width="400" height="340"><param name="movie" value="http://www.youtube.com/v/_x5IziyOcAg&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/_x5IziyOcAg&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="400" height="340"></embed></object></p>
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		<item>
		<title>Unityers gone Wild and Screenshots for Upcoming Game</title>
		<link>http://bwsciencelabs.com/home/unityers-gone-wild-and-screenshots-for-upcoming-game/</link>
		<comments>http://bwsciencelabs.com/home/unityers-gone-wild-and-screenshots-for-upcoming-game/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 03:54:00 +0000</pubDate>
		<dc:creator>Brennon</dc:creator>
				<category><![CDATA[Computer Science]]></category>
		<category><![CDATA[Engineering]]></category>
		<category><![CDATA[Sunday Status]]></category>

		<guid isPermaLink="false">http://bwsciencelabs.com/home/?p=135</guid>
		<description><![CDATA[GlobalUnity 3D game companies are starting to pop up all over the internet radar. Once Unity made their Indie 2.6 game engine free, people started going Unity crazy, including me. Micro Speaking of Unity, I&#8217;ve been working on my own little project, and here are a few photos of the in game artwork. The 3D [...]]]></description>
			<content:encoded><![CDATA[<p><span style="font-weight:bold;">Global</span><br />Unity 3D game companies are starting to pop up all over the internet radar. Once Unity made their Indie  2.6 game engine free, people started going Unity crazy, including me.</p>
<p><span style="font-weight:bold;">Micro</span></p>
<p>Speaking of Unity, I&#8217;ve been working on my own little project, and here are a few photos of the in game artwork.<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_0WqM-QUlrF0/SwDOlt2vvII/AAAAAAAAAW4/RnnkBcKDLTY/s1600/Unity+3D+Game.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 383px; height: 400px;" src="http://4.bp.blogspot.com/_0WqM-QUlrF0/SwDOlt2vvII/AAAAAAAAAW4/RnnkBcKDLTY/s400/Unity+3D+Game.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5404546700204293250" /></a></p>
<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_0WqM-QUlrF0/SwDOq9ow3NI/AAAAAAAAAXA/5I6TNgmgFXw/s1600/Unity+3D+Game+2.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 386px; height: 400px;" src="http://2.bp.blogspot.com/_0WqM-QUlrF0/SwDOq9ow3NI/AAAAAAAAAXA/5I6TNgmgFXw/s400/Unity+3D+Game+2.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5404546790339960018" /></a></p>
<p>The 3D city I have is pretty darn big and it&#8217;s exciting to finally be working on a fully 3D project. This game is just a way for me to learn 3D programming by doing. I admit it really is just another first person shooter, but once I get the coding down I&#8217;ll be able to work on some more creative projects.</p>
<p>I&#8217;m slowing store product development <span style="font-weight:bold;">for now</span> as I&#8217;m setting aside money to get a new BW Science Labs site. Once that&#8217;s finished I expect to develop an explosion of awesome new products.</p>
<p>I&#8217;ve been getting some feedback from people who have bought the <a href="http://www.bwsciencelabsstore.com/vivus-the-robot-kit.php">Vivus the Robot Kit </a>from the <a href="http://www.bwsciencelabsstore.com/">BW Science Labs Store</a> and aside from a little constructive criticism, the feedback has been really good. It&#8217;s nice to know that people all over the world (and I really do mean all over) are putting together the kit and <span style="font-style:italic;">its not exploding it their faces</span>. When people are putting together a robot you never know what will happen, they skip one step and it becomes aware, building armies of itself and setting its advanced mind on world domination. Well, actually that would be kinda cool, but you get the idea.</p>
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		<title>UV LED Flashlight Kit- Now Deployed</title>
		<link>http://bwsciencelabs.com/home/uv-led-flashlight-kit-now-deployed/</link>
		<comments>http://bwsciencelabs.com/home/uv-led-flashlight-kit-now-deployed/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 03:14:00 +0000</pubDate>
		<dc:creator>Brennon</dc:creator>
				<category><![CDATA[Engineering]]></category>
		<category><![CDATA[Science News]]></category>

		<guid isPermaLink="false">http://bwsciencelabs.com/home/?p=130</guid>
		<description><![CDATA[I finally managed to get the UV LED Flashlight kit up on the BW Science Labs Store website. I&#8217;ve already talked about this kit, so I won&#8217;t overdo promotion. However, it really is nice to see more products being added to the Store.]]></description>
			<content:encoded><![CDATA[<p>I finally managed to get the <a href="http://www.bwsciencelabsstore.com/uv-led-kit.php">UV LED Flashlight kit</a> up on the BW Science Labs Store website. I&#8217;ve <a href="http://www.bwsciencelabs.com/2009/10/dual-power-uv-led-kit-ready-for-sale.html">already talked about this kit</a>, so I won&#8217;t overdo promotion. However, it really is nice to see more products being added to the Store.</p>
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		<title>The Picaxe 08- my favorite little chip</title>
		<link>http://bwsciencelabs.com/home/the-picaxe-08-my-favorite-little-chip/</link>
		<comments>http://bwsciencelabs.com/home/the-picaxe-08-my-favorite-little-chip/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 04:06:00 +0000</pubDate>
		<dc:creator>Brennon</dc:creator>
				<category><![CDATA[Computer Science]]></category>
		<category><![CDATA[Engineering]]></category>

		<guid isPermaLink="false">http://bwsciencelabs.com/home/?p=127</guid>
		<description><![CDATA[A few months ago I bought a 08 pin picaxe protoboard from Sparkfun. I soldered all the components in place and hooked it up to my PC to program. And of course, I got an error, because it would just be too easy if things worked the first time, wouldn&#8217;t it? I spent a good [...]]]></description>
			<content:encoded><![CDATA[<p>A few months ago I bought a 08 pin picaxe protoboard from Sparkfun. I soldered all the components in place and hooked it up to my PC to program. And of course, I got an error, because it would just be too easy if things worked the first time, wouldn&#8217;t it? I spent a good long while resoldering all the leads and switching the chip out with other microcontrollers I had on hand to make sure it wasn&#8217;t the chip&#8217;s fault.</p>
<p>I recently bought a second protoboard to retry what I had previously failed. I soldered up the components for the new board, and 1/2 way through I realized what I had done wring the first time. I had soldered everything in correctly, but I had placed the chip in backwards! I find it annoyingly funny how I spent so much time redoing my solder joints (at least 2 or 3 times per lead) when the whole time I had just inserted the chip wrong.</p>
<p>Well, I learned from my mistake, and now I have not one, but two working prototyping boards. These chips are coded in BASIC, an infamously (in a bad way) old language, something like forty or fifty years I think, which translates to about 550 programming years. Be that as it may, coding in BASIC is really easy, as its just a bunch of barebones commands. I got a LED blinking demo working in about 2 minutes to test the chip.</p>
<p>The code looks like this:</p>
<p>do<br />high 2<br />low 1<br />pause 500<br />low 2<br />high 1<br />pause 500<br />loop</p>
<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_0WqM-QUlrF0/SukZcKwC8KI/AAAAAAAAAWo/Vph1oJwaTm4/s1600-h/picaxe+LED+blink.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_0WqM-QUlrF0/SukZcKwC8KI/AAAAAAAAAWo/Vph1oJwaTm4/s400/picaxe+LED+blink.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5397873600093155490" /></a><br /><span style="font-style:italic;">Just what do you think you&#8217;re doing, Dave?</span></p>
<p>All I&#8217;m doing in this is directing current to the LED, making it turn on, pausing 1/2 of a second, turning off the LED, pauseing it for 1/2 of a second, and continue doing this until I unplug it, it runs out of batteries, or the universe implodes.</p>
<p>There&#8217;s something oddly rewarding about programming hardware. Sure, writing security utilities in Python is fun, making games in ActionScript 3.0 is profitable (or at least for other programmers), and coding lord-knows-what in JAVA is interesting, but actually having a physical object that can do something cool in the real world is pretty unique. Now if you&#8217;ll excuse me, I have an LED to watch blink&#8230;</p>
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