Archive for the ‘Engineering’ Category

Playing Sound With the Arduino

Saturday, November 21, 2009 4:43 8 Comments

One of the great things about going to an awesome school is the teachers, especially those who will let you borrow microprocessors. I’ve been wondering for several months now if I should buy an Arduino, the relatively low cost microcontroller that has hobby engineers going wild (seriously, wild. You would not believe how much someone [...]

This was posted under category: Computer Science, Engineering

Control a Car With an iPhone

Tuesday, November 17, 2009 5:18 No Comments

I’ve been following Waterloo Labs for a while now (they even commented on the lecture I gave on passion and science last year), and now it seems they’re doing pretty darn well for themselves. They were recently on BBC radio and a variety of blogs (now this one). Their most recent project is a car [...]

This was posted under category: Computer Science, Engineering, Science News

Unityers gone Wild and Screenshots for Upcoming Game

Monday, November 16, 2009 3:54 2 Comments

GlobalUnity 3D game companies are starting to pop up all over the internet radar. Once Unity made their Indie 2.6 game engine free, people started going Unity crazy, including me. Micro Speaking of Unity, I’ve been working on my own little project, and here are a few photos of the in game artwork. The 3D [...]

This was posted under category: Computer Science, Engineering, Sunday Status

UV LED Flashlight Kit- Now Deployed

Thursday, November 5, 2009 3:14 8 Comments

I finally managed to get the UV LED Flashlight kit up on the BW Science Labs Store website. I’ve already talked about this kit, so I won’t overdo promotion. However, it really is nice to see more products being added to the Store.

This was posted under category: Engineering, Science News

The Picaxe 08- my favorite little chip

Thursday, October 29, 2009 4:06 No Comments

A few months ago I bought a 08 pin picaxe protoboard from Sparkfun. I soldered all the components in place and hooked it up to my PC to program. And of course, I got an error, because it would just be too easy if things worked the first time, wouldn’t it? I spent a good [...]

This was posted under category: Computer Science, Engineering

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