Archive for the ‘Sunday Status’ Category
New 3D Scanning Software and (a little) BWSL News
Monday, November 23, 2009 5:19 No CommentsGlobal A Cambridge student named Qui Pan has built a fantastic program that lets the user scan any desktop object with only a webcam. The computer generates a 3D model in real time, all you have to do is move the object in 360 degrees on your desk. This gets me really excited as this [...]
Unityers gone Wild and Screenshots for Upcoming Game
Monday, November 16, 2009 3:54 2 CommentsGlobalUnity 3D game companies are starting to pop up all over the internet radar. Once Unity made their Indie 2.6 game engine free, people started going Unity crazy, including me. Micro Speaking of Unity, I’ve been working on my own little project, and here are a few photos of the in game artwork. The 3D [...]
Sunday Status: Cyber Warfare and Some Less Interesting Updates
Monday, November 9, 2009 3:44 2 CommentsGlobal In some earlier posts several months ago I discussed cyber warfare, something that just made big headlines. In tonight’s 60 minutes, some interesting news has arisen. Apparently, Brazil has been attacked multiple times by cyber terrorists, and specialists say that America is a risk. I have a hard time going without power for 3 [...]
Monday Status: Sparkfun vs. SPARC and New BW Science Labs Development
Tuesday, November 3, 2009 4:58 No CommentsYesterday I was rushed to say the least, so I didn’t manage to get out a Sunday Status, however today I do have a Monday Status. Global I order my electronics components from all over, but one place in particular that I could not be without is Sparkfun. Also, having met some of the Sparkfun [...]
Sunday Status: Flash 10.1′s Mobile Debut and Some BWSL News
Monday, October 26, 2009 2:59 No CommentsGlobal At MAX 2009 Adobe CTO Kevin Lynch shows Flash 10.1 on a bunch of mobile devices. Micro I’ve spent the weekend working on the next BW Science Labs Store kits, including prototyping a mini UV LED kit and designing a line following robot. I’ve also been able to work a bit more on my [...]



